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Gamejams And Burnout

I joined a the pirate software Game Jam! woooooo however, this game jam was 14 days long I had 5 days to make it work. I really love what I made, I think it turned out great, but making a game takes effort, and effort - time is the perfect way to burn out of making games temporarily, I will most definitely go back to work on my main game (Yet...

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Missing Posts

There are some posts that are… missing, they are stuck in files on an old broken computer, there is a chance i can recover that data, but for now, this is lost content

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Moving To Ghost!

Due to the new “sponsored content” feature, and needing to pay for a dark mode blog in WordPress, along with other reasons, i’m moving to ghost from this blog! it’s open source, and has a great free plan, the main hassle with moving was bringing the old posts through, but now that that’s done, this could be way better now i do miss one thing I ...

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New Base Website v2

the last version required an extra click, so I got rid of the first page, though I still wanted that wave effect, so after fumbling through editing the CSS and HTML code to splice them together, this is what I got. (also dark themes are just better) edit: the website was updated once again you can now access it with the link >loglotdev....

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New Base Website

instead of automatically leading you here, loglot.github.io now has a website associated page. now, i have no clue how to use css, and i have little idea how to use html. this was all css and html Source: WordPress

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A Ridiculous Amount of Updates

46 out of 149 commits done since the last update here is what has been added: altered wall jumping added the ability to make more of the map easier made \ commands work differently added to the map added the ability to die added button prompts probably more the wall jumps now degrade over time on a single wall, move to another one to r...

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Wall Jumping + First Release

several games utilize wall jumps, a good tool to help move around levels, and they have been added to this game. and on that note, I’m ready to publish the first online playable version! loglot.io/YA2P/10-2-23/ debug controls \ to enter Debug Mode N to enable NoClip F to enable Fixed Camera H to Hide the player P to show the Player Hitbo...

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hitboxes!

hitboxes are a necessity in any game, my game is no exception, they have been added. the new hitbox allows for corner boosting! this could be used for some neat secrets (however it is a frame perfect move) This is a very short update, however it is the first one I have made, so here are some things that are done already, motion, the camera, ...

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